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macros:function:editor.shapes.setcurrentshapesdirection

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macros:function:editor.shapes.setcurrentshapesdirection [2019/05/03 21:28] (current)
icke_siegen created
Line 1: Line 1:
 +Function
  
 +====== Editor.Shapes.SetCurrentShapesDirection ======
 +
 +  Void Editor.Shapes.SetCurrentShapesDirection(String newDirection)
 +
 +^ API | http://​api.avolites.com/​11.0/​Editor.Shapes.SetCurrentShapesDirection.html |
 +^ description | Sets the current shapes direction. |
 +^ [[macros:​namespace|namespace]] | [[macros:​namespace:​Editor.Shapes]] |
 +^ parameter | newDirection ( [[macros:​type:​string]] ) : The new direction. |
 +^ values | None, LeftToRight,​ TopDown, HorizontalBlinds,​ RightToLeft,​ BottomUp, VerticalBlinds,​ TopLeftIn, TopRightIn, RadialMiddle,​ BottomLeftIn,​ BottomRightIn,​ BottomMiddleUpRadial,​ EndsInLinear,​ Random |
 +^ return value | [[macros:​type:​void]] |  ​
 +
 +== Example in == 
 +[[macros:​example:​setshapedirection:​]]: ​
 +
 +<code xml>
 +<step condition="​!Editor.Shapes.EditShapesEmpty">​Editor.Shapes.SetCurrentShapesDirection("​RightToLeft"​)</​step>​
 +</​code>​
 +
 +== Also used in ==
 +
 +{{backlinks>​.}}
 +
 +== Remarks ==
 +
 +~~DISCUSSION~~
macros/function/editor.shapes.setcurrentshapesdirection.txt ยท Last modified: 2019/05/03 21:28 by icke_siegen