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macros:property:editor.shapes.editshapesempty

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macros:property:editor.shapes.editshapesempty [2019/05/03 13:39] (current)
icke_siegen created
Line 1: Line 1:
 +Titan Property
  
 +====== Editor.Shapes.EditShapesEmpty ======
 +
 +^ API | http://api.avolites.com/11.0/Editor.Shapes.EditShapesEmpty.html |
 +^ description | Value indicating whether or not the EditShapes list is empty. |
 +^ [[:macros:namespace]] | [[:macros:namespace:Editor.Shapes]] |
 +^ type | [[:macros:type:boolean]] |
 +
 +== example ==
 +
 +<code xml>
 +<step condition="!Editor.Shapes.EditShapesEmpty">
 +  ActionScript.SetProperty.Boolean("Editor.Shapes.EditingPlaybackShapes", true)
 +</step>
 +</code>
 +
 +only if the list of shapes in the editor is NOT empty the step is executed (here, a property is set).
 +
 +== used in ==
 +
 +{{backlinks>.}}
macros/property/editor.shapes.editshapesempty.txt ยท Last modified: 2019/05/03 13:39 by icke_siegen